Craps Rules

Although really taking advantage of the many betting options can involve a considerable degree of mastery, in its simplest form, Craps is a game where players bet either that the shooter will make his "Point" or that he or she will not make their "Point". Betting that the shooter will make his/her "Point" is called betting "with the shooter" (also called "betting right") and betting that the shooter will not make his/her "Point" is called "betting against the shooter" (also called "betting wrong").

To bet with the shooter, you must place your bet in an area marked ""Pass Line"", before the new shooter rolls the dice. The so-called "Pass Line" is a strip on the table layout marked by two lines roughly two inches wide and it rims the entire table layout across from the Box Man. To bet against the shooter, you must place your bet in an area marked "Don’t Pass". This area is also a strip on the table layout and it rims the table directly above the "Pass Line".

No matter what stage the game is in, whether on the "Come Out" roll, or in progress, you can jump in immediately and place any bets. The only exception to this is the bet called the "Pass Line" bet with odds", which can be made only on the "Come Out" roll. You can, however, bet with the shooter even while the game is in progress by placing a "Pass Line" bet without odds. Placing your chips halfway over one of the two lines framing the "Pass Line" area does this.

Before the new shooter rolls the dice on his or her "Come Out" roll, there are a variety of bets that can be made. The "Pass Line" and Don’t Pass Line" bet are the most common bets to make. Once the shooter establishes a "Point", you can then place an additional bet behind your "Pass Line" bet. This is called "taking odds".

In most casinos you can bet up to three times the amount of your "Pass Line" bet. This is called "taking full odds". Some casinos offer up to 100 times odds! This simply means that you can bet up to 100 times the amount of your "Pass Line" bet once a "Point" has been established.

Betting the "Don't Pass Line" is the exact opposite of betting the "Pass Line". The "Don’t Pass" bet wins if the shooter rolls any craps; 2 or 3 (12 is considered a push; the bet neither wins nor loses, merely stays in limbo till a decision is reached on subsequent rolls) and loses if shooter rolls a 7 or 11.

Once the shooter establishes a "Point" your "Don’t Pass" bet stays in action, win until the shooter rolls a 7 or make his/her "Point". Therefore, a "Don’ Pass" bet wins if the shooter fails to make his "Point", but loses if the shooter does make the "Point". You can also take odds on a "Don’t Pass" bet. Congratulations! You have completed this section.

Back To Craps Rules